Author Archives: Zeina Dghaim

DIGITAL CREATIVITY CONFERENCE

CLE AND THE UNIVERSITY OF OSLO

15-17 June 2023

KEYNOTE SPEAKERS

Timothy R. Tangherlini

Professor of Scandinavian, UC Berkeley

Conference Speaking Engagement: Good, Bad or Creative? Deeplearning, Kpop and TikTok challenges

Professor Tangherlini’s research focuses on folklore, and aspects of informal culture in Scandinavia, with a primary focus on Denmark. A folklorist and ethnographer by training, he has worked extensively on understanding the circulation of informal storytelling in both agrarian and urban communities, and the manner in which stories both reflect and inform changes in social, economic and political organization. He has developed various computational methods for the study of topic change and geographic distribution in large folklore corpora. These include standard descriptive statistical methods, the application of probabilistic modeling, natural language processing techniques, and the use of historical geographic information systems (hGIS).

Dr Tejaswinee Kelkar

Computational Music Creativity

http://tejaswinee.com/

Tejaswinee Kelkar is a music technologist, teacher and vocalist. She holds an associate professor ii position at the University of Oslo, where she teaches in the Music, Communication and Technology masters program. She works as a data analyst at Universal Music Norway, working with programming tools for business intelligence for Norway and reporting solutions for other territories. She finished her PhD with the RITMO center of excellence at University of Oslo in November 2019. Her research interests are melodic cognition, motion-capture and musical-cultural analysis. Her research focus is on how aspects of melodic perception are illustrated through multimodality, and linguistic prosody.

CALL FOR PROPOSALS (NOW CLOSED)

Cultural Literacy Everywhere is delighted to announce its 2023 Conference on the topic of Digital Creativity. It will be held on 15–17 June 2023 as a hybrid event co-hosted by the University of Oslo. You are invited to send in a proposal for a 10-minute discussion paper, a show-and-tell demonstration, or a 1-hour interactive workshop by the deadline of Saturday 21 January 2023 at noon GMT/UTC.

In Between Past and Future (1961), Hannah Arendt wrote: ‘the world we have come to live in […] is much more determined by man acting into nature, creating natural processes and directing them into the human artifice and the realm of human thought’. According to Charles Travis (2018), Arendt was anticipating our current cultural landscape, characterized by an increasing confluence of analog, digital, and natural environments. Since the 1980s, we have witnessed a steady expansion of the ‘digital humanities wave’ – from the digitization of historical or cultural material to digital analysis and visualization and currently how humanities discourses influence applications and codes.

In this environment of the Digital Anthropocene, with its transformative technological and critical practices, we can detect emerging creative trends haunted by a sense of threat and challenge. This mix of curiosity for the new and fear of loss and nostalgia appear in the academic domains of the humanities and social sciences – now often in close collaboration rather than a perpetual collision with areas such as genetics and bioinformatics. In addition, cross-disciplinary activities of knowledge production are creative endeavours within the digital landscape and big data environment, where they respond to a novel need to explore and assess not only the ontological implications of the digital age but also our roles in making it.

This two-day Conference is designed to generate active discussion on creative practices in the digital age, focusing on thinking, talking, and showing what such practices can be or become.

Proposals might include the following:

  • Digital humanities activism and hashtag journalism
  • The role of the digital in diaspora cultures
  • Data science and visualization
  • Human-machine co-creation: The possibilities of AI in the arts and humanities
  • Creative computing as a tool for learning and discovery in the humanities and social sciences
  • Creativity and cognition
  • Sonic material and new forms of social critique
  • Digital creativity, affect, and pleasure
  • The role of memory and nostalgia in the digital age
  • Digital narratives and life writing
  • Digital creativity and ethical considerations

HOW TO APPLY: We invite 300-word proposals in English for a 10-minute presentation or a show-and-tell demonstration or 1-hour interactive workshop. Please include your presentation title, your name, affiliation (if applicable), and a short biography (max. 100 words). Please indicate on your submission whether you would like to participate in person or online. Send this as an email attachment to Dr Aino Rinhaug (aino.heerakweon@gmail.com) and Prof Naomi Segal (naomi.segal@sas.ac.uk) by the deadline of  Saturday 21 January 2023 at noon GMT/UTC. No late proposals will be considered.

LOCATION: The conference will take place at the Voksenåsen conference hotel in the Oslo Forest; subsidised charges will be announced at a later date. Please note: Norway is not a member of the EU.

CLE MEMBERSHIP: You must be a member of CLE in order to attend the Conference. To join CLE see Sign up for Membership.

CONFERENCE FEES: Standard £100; Unwaged/Hourly paid £50.

BURSARIES: Several bursaries are available; the successful applicants will receive an award plus fee-waiver. The competition will open on Tuesday 31 January and close on Tuesday 14 February 2023.

Any enquiries: please email Naomi Segal (naomi.segal@sas.ac.uk)

or Aino Rinhaug (aino.heerakweon@gmail.com)

Digital Memoir Exhibition 2022

An International Call for Entries coming soon for the Digital Memoir Exhibition 2022.

Participants will be asked to submit a memoir that reflects a personal moment of cultural freedom that was critical to determining their personal identity.

o Digital artifacts will be submitted for juried review to include: Poetry, graphic novels, collage, essay, visual and digital art, etc.

o Selected pieces will be curated and displayed for the summer event that will be hosted digitally. Participants will submit recorded presentations of the works selected which will be presented during the weeklong, exhibit period.

o To culminate the event, live presentations will punctuate activity which will also include live readings of written works and artists’ statements.

Workshops

Mirrors, Windows, and Sliding Glass Doors,” from the essay of the same title, by Rudine Sims.

For this hour-long, interactive workshop, participants will explore the memoir as a narrative creative form. For this occasion, participants/creators will recount significant experiences through meaningful dwellings from their life. To frame this experience, a selection of memoirs will be shared through which participants will discuss and reflect on the significance of dwellings in their own experience as relates to the development of their personal and cultural identity. Following the discussion, a series of questions or prompts will be given from which each can choose to create a memoir of their own. Works in forms and formats, including visual collage, poetry, and/or prose will be encouraged and explored.

Participants will come away with an understanding of the genre, how it is distinct from others, like autobiography and ethnography, as well as how memoir can take shape in other forms and formats including collage, graphic novel, and poetry. Works will be saved and chronicled (if the participant so chooses), digitally, for posting on the CLE Cultural Rememory microsite.

Graffiti: A Memoir”

“We gabbed through the night, gossiping, playing truth or dare, and applying make-up while we crowded around the powder room mirror of our home in, Orange County, California. The little bathroom was generic, like most of the tract homes on the block, and of the era. All the fixtures; sink, faucet, and Formica countertops, were standard issue. But there was one element of the décor that made the restroom at 709 Concord Street distinct. One wall had been decorated with graphic wallpaper in a design that simulated graffiti. Yeah, that’s right, graffiti. In our sterile, cookie-cutter, suburban, tract home, our bathroom was decorated to look as if it had been tagged.”

Illustration: Grandma Mimi’s Kitchen by Valerie Williams-Sanchez from the Cocoa Kids Collection® Books Series.

From the Artist’s Statement: 

“To create this “Home” scene, I meditated on my own childhood and days spent at my grandmother Mary Evelyn (a.k.a. Evie) Givens’ house.  Evie’s house was my home away from home, and time with Evie was always an adventure. Afternoons were spent in discussion of big ideas, learning, and fun. It was Evie who encouraged me in my youth to “write something every day.”

Scrabble was most always on the agenda at Evie’s, and day trips were frequent. An avid fan of the arts, Evie and I would travel by bus – Evie didn’t drive— to museums, galleries, and gardens in my native Southern California, filling my childhood with vivid memories of love, laughter, and light. Even when no one was home, as was the case while she and I were out having adventures, Evie’s cluttered yet tidy home was a cherished space that I return to in my heart even now as an adult.”

DIGITAL MEMOIR EXHIBITION 2022

COMING SOON!

An Adventure Through Time & Space

By: Zeina Dghaim

www.zeinad.com

Every object tells a story.

I present to you an Adventure Through Time & Space. A story about four objects from the Aga Khan Museum collection. An astrolabe, a manuscript (101 Nights) – not 1001 -, a lampstand, and a basil pot (Alfabeguer). An innovative approach combining music and motion design to renew artefacts from museum collections, preserving their beauty, functionality, and stories. I hope to inspire kids and adults through this storytelling as much as these artefacts and musical repertoire have inspired people for centuries.

Repertoire: Nikolai Rimsky-Korsakov, The Legend of the Invisible City of Kitezh, Sheherazade.

Title: The Story of the Kalendar Prince The St Petersburg Philharmonic Orchestra, Yuri Temirkanov. Courtesy of Signum Records – thanks for supporting my endeavours in reviving the classics, making their magic and beauty accessible to people worldwide.

A special thanks to an incredible team at Beyond for their collaboration in the animation production.

About The Animation & Approach

The animation reinforces cultural literacy by engaging visitors with the history in cultural spaces like museums, notably a collection of artefacts dating back to Al-Andalus (Spain) consisting of metalwork, woodwork, and scientific instruments and manuscripts. The animation targets families of all ages, propelling a sense of curiosity and discovery about the objects’ functionality, history, craftsmanship and material production. Furthermore, the animation approaches cultural literacy from a global lens by emphasizing universal concepts, such as wonder, inspiration, and collaboration, cultivating cross-cultural communication through the objects. The animation activates objects through motion design where modern meets tradition, promoting the notion that diversity is an ancient space for collaboration and community building.


I created a model integrating motion design, objects, and the concept of cultural networks. The model aims to renew objects from permanent collections minable for their cultural connections, from which emerges new object relationships and storylines that museums can leverage. The value is an economical use of existing assets held in a museum coupled with a new approach to storytelling for audiences using pre-existing information in a new format – the model helps us reimagine the objects in a new way.

First, I study the objects and their provenance, create a database where I index the data and metadata, then use GIS (Geographical Information System) to map the information and identify cultural connections and clusters. Finally, I use the findings to outline the main concepts and build a storyline. 

Then the real fun begins…

Concept design, script, scenes, incorporating cultural elements and patterns, design and animation. In this case, Rimsky Korsakov’s Sheherazade directly correlates with one of the objects in the collection (the 101 Nights). Korsakov’s the Kalendar Prince is a perfect accompaniment to the animation due to its wonderous feel and tone. I take careful consideration to harmonize delicate design movements with the musical rhythm.